![]() Star Control 3 was meant to create a game dynamic that mixed the strategy of the first with the Action Adventure of the second. It also included a Super Melee mode, which allowed you to choose a fleet of up to 14 ships from either game and battle (still one-on-one) against a human or computer-controlled opponent. The game is highly regarded for its engaging story and for the inventiveness and humor of the world-building. Gameplay follows many RPG tropes, albeit at a different scale: for "character", read "ship" for "party", read "fleet" for "town" or "dungeon", read "planet". The player character travels the galaxy searching for a way to overthrow the Ur-Quan, meeting (and, if conversations went badly, battling) most of the alien races mentioned in the first game, discovering several new ones and sooner or later learning that there are worse things than the enslaving Ur-Quan, and they're about to take an interest in mankind. Star Control II: The Ur-Quan Masters added a story mode, an RPG/ActionAdventure game akin to Starflight, set twenty years after the Alliance of Free Stars lost the war featured in the first game. The game also included Melee mode, which skipped all the Resource Gathering and territory control stuff, and gave you a team consisting of one ship from each of the races on the side you had picked. The original Star Control was a turn-based strategy game, pitting Earth and the Alliance Of Free Stars against the evil Ur-Quan Hierarchy. Unlike Space War, there is a range of ships available, each notionally representing a different alien race and possessing a distinct appearance, handling characteristics, and weapons. Star Control is a series of shoot-'em-up/ActionAdventure games built around space battles modelled on but expanded from Space War.Īs in Space War, a battle in Star Control involves two armed spaceships in a 2D space with a planet in the middle. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP.Īttention troper - heed this recorded message! This works page speaks with the voice and authority of the Ur-Quan! DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples.Pages that don't do this will be subject to deletion, with or without explanation. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted.Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed.
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